Australian Entertainment & Media Outlook 2024-2028

Perspectives into the future

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  • Report
  • 10 minute read
  • July 30, 2024
We are pleased to bring back the Australian Entertainment & Media Outlook in 2024 and provide commentary and forecasts for twelve sectors across entertainment, media and internet access for the period 2024 to 2028. Encouragement from the market, our clients and our global peers provided heartening impetus for producing this year’s report.

We return at a time of disruption in global affairs and a lingering legacy of the COVID-19 pandemic. Entertainment and media businesses are affected disproportionately by these macro factors as both advertising and consumer expenditure fluctuates according to consumer sentiment as a result of the availability of household disposable incomes. Current conditions, including cost of living concerns, have translated into challenges for media revenues in 2023 and 2024 and we expect moderate growth to return in 2025 and into the forecast period.

Not all disruption is bad. Pandemic lockdowns escalated demand for in-home streaming content and premium internet connectivity. Broadcasters’ broadcast-video-on-demand (BVOD) services, online advertising, podcasting and gaming are beneficiaries of changed consumer behaviour, all enabled by advancing technology. We expect technology to continue to play an integral role in the forecast period. As innovation advances to meet consumer needs, behaviour will continue to shift to digital media. We believe these newer behaviours will continue to evolve over the forecast period, further driving growth in digital revenues.

Ongoing convergence of media technology (think connected televisions and the smartphone as a critical screen for streaming and gaming), leads us to present our forecasts once again in a structure that reflects consumer behaviour – watch, read, listen, play and access. This view aims to assist clients in their business model reinvention efforts, as they seek to seize the opportunities created by technology and the impact it has on consumer behaviour – in particular, what customers will need and value in the future. With this in mind, we are focusing on two key themes this year – business model reinvention and how this is enabled by the rewards of strategic risk taking.

Globally, PwC research1 shows that at today's pace of change and disruption, half of all businesses that exist today won’t be around in 10 to 15 years. History proves this is true. Companies that want to succeed in this market will need to reinvent how they create, deliver and capture value. This will require a change in their risk appetite and how they approach strategic risk taking. The question is whether Australian entertainment and media businesses are moving fast enough. Generative artificial intelligence (GenAI) will undoubtedly be a super disrupter, and many are exploring the possibilities this creates. However, the forecasts highlight the need for business wide reinvention, at pace and at scale. This is challenging in an industry where margins and available capital are already tight, so the need to make careful but difficult decisions for investment are critical. We’re excited to bring you these insights in the forecasts and to explore what this means for the way in which Australian media and entertainment businesses face into the disruption.

Entertainment & Media Outlook - 2023

Revenues for the Australian Entertainment & Media (E&M) Industry - 2023

A$62.3bn

Total E&M industry for the year ended December 2023

2.8%

growth on 2022

Represents:

60%

40%

Advertising revenue Consumer spend*

*Consumer spend excludes internet access.

Revenues for the Australian entertainment and media market rose by 2.8 percent from A$60.6 billion in 2022 to A$62.3 billion in 2023. Whilst growth remained positive, events such as rising inflation, international conflict and a cost of living crisis have led to the entertainment and media growth rate slowing when compared to 2022. The composition of the market has remained consistent over the period with 60 percent advertising spend versus 40 percent consumer spend.

Forecast 2024 - 2028

Australian entertainment and media revenue (A$m) vs annual growth (%), 2019-2028

- 5.0% 10.2% 6.6% 2.8% 2.9% 3.4% 2.5% 2.0% 1.7% -8.0% -4.0% 0.0% 4.0% 8.0% 12.0% $0 $20,000 $40,000 $60,000 $80,000 $100,000 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 Total entertainment and media revenue Annual Growth CAGR 2.5% $62,338m $70,450m

Current and forecast market share data - advertising revenues

Definitions of revenue streams are included in the full report available for download.
Download here

Current and forecast market share data - consumer revenues

Definitions of revenue streams are included in the full report available for download.

Key insights

1. Digital increases its share of the Australian entertainment and media market throughout the forecast period 

Digital revenues for the Australian entertainment and media market rose from 54 percent of the 2019 total market (excluding internet access) to 70 percent in 2023, representing a spend of A$27.5 billion. Digital revenues are forecast to increase to 79 percent of the total entertainment and media market (excluding internet access) in 2028 representing a spend of A$36.2 billion.

The growth in digital’s share of entertainment and media’s revenues is driven by two factors: the entry of global digital ‘pure-plays’ into the Australian market and Australian businesses offering digital products and services alongside their traditional suite of offerings. These factors are in turn driven by the availability of new technologies, including to consumers, and the improvement in connectivity and infrastructure across this large country.

Composition of the Australian entertainment and media market by advertising and consumer spend 2019, 2023 and 2028 (percentage)

CAGR 2023-2028
Traditional
revenue
-4.1%
Digital
revenue
5.7%
CAGR 2023-2028
Traditional revenue -4.1%
Digital revenue 5.7%

Composition of the digital entertainment and media market 2019, 2023 and 2028

$9.1bn $14.6bn $19.0bn $3.6bn $5.1bn $6.4bn $1.6bn $3.8bn $5.3bn $0.7bn $0.9bn $1.0bn $2.1bn $3.1bn $4.5bn 2019 2023 2028 61.2% $27.5bn $36.2bn $17.1bn 31.7% Digital advertising and circulation newspaper revenue Subscription video on demand spend Interactive games & esports revenues Internet advertising revenues Other* Total market growth

Breakdown of "other" category above ($bn)

$0.6bn $0.9bn $1.3bn $0.5bn $0.5bn $0.6bn $0.4bn $0.6bn $0.9bn $0.3bn $0.3bn $0.3bn $0.2bn $0.6bn $1.1bn $0.1bn $0.1bn $0.1bn $0.1bn $0.2bn 2019 2023 2028 Podcast advertising revenue Digital advertising and circulation magazine revenue Online TV advertising revenues Transactional video on demand spend Digital music streaming advertising & consumer revenue Consumer books electronic revenue Digital out - of - home revenues

Footnotes:
Internet advertising in the above graph includes paid search, video, display and classified advertising.

2. Continued dominance of internet advertising at the expense of most other channels

Internet advertising, particularly the subsets of search and video display, are forecast to represent 79 percent of the entire advertising market in Australia by 2028, achieving a CAGR of 5.9 percent from 2023 to 2028.

Several factors drive this growth including increased time spent online and e-commerce; the emergence of newer, ad-supported social media platforms like YouTube, Snapchat and TikTok, growing confidence by small businesses to use self-service advertising services (i.e. the ability to book and upload your own advertisement to an online platform like Facebook or Google) and improvements in online creative.

Share of internet advertising by format 2023-2028

39% 41% 42% 43% 44% 44% 30% 31% 32% 32% 33% 33% 15% 13% 11% 10% 9% 8% 16% 15% 15% 14% 14% 14% 2023 2024 2025 2026 2027 2028 7.0% 7.2% 6.0% 5.2% 4.4% 5.9% CAGR 2023 - 2028 Classified Non - video general display Video display Search Growth in internet advertising revenues
3. Increase in the availability of premium scripted content in 2025

High impact, global events, including the resolution of the US actors and writer’s strikes, are expected to drive a resurgence in volume of premium scripted content. Keystone programs for streaming services including Stranger Things (Netflix), Euphoria (BINGE), The White Lotus (BINGE), and Severance (Apple TV+) are expected to return in 2025 after a three year hiatus.

As a result, PwC forecasts growth in box office spend and subscription video on demand revenues will accelerate in 2025, growing faster than the average of the previous two years. Box office spend will not return to its pre-COVID-19 levels in this forecast period. 

Australia’s appeal as an international filming location for premium scripted content grew after the federal government increased its location offset tax rebate from 16.5 percent to 30 percent, from 1 July 20232.

Box office spend and subscription video on demand revenues (A$millions)

CAGR 2023-2028
6.7%
4.0%
4. Growth of on-demand audio with podcast advertising revenues achieving year on year growth of 21.7 percent 

2023 saw significant growth in non-music on-demand audio, as podcast advertising revenue achieved year on year growth of 21.7 percent to reach A$99 million. The low quantum suggests there are still challenges in monetising this new popular media form via advertising revenues alone. Looking overseas, podcast companies such as Crooked Media, Wondery and Slate are transitioning to paid access and subscription models, offering ad-free tiers and ‘first-look’ access as a way to differentiate them from free, ad-supported services. We expect more Australian publishers to follow suit, as premium digital publisher Mamamia has done. 

In Australia, audiences have increased across all key genres, as this research from Commercial Radio & Audio (CRA) shows: 

Podcast listeners by genre, February 2022 to February 2023 (millions of people)

Genre Feb-22 Feb-23 Growth (%)
Comedy 3.7 4.5 22%
Society & Culture 2.7 3.7 37%
News 2.4 3.2 33%
True Crime 2.6 3.1 19%
Sport 1.3 1.5 15%

Source: CRA, Podcast ranker February infographic, February 2022 and February 2023.

We expect podcast advertising revenue to grow at a compound annual growth rate (CAGR) of 20 percent to reach A$247 million in 2028. Podcast advertising revenue, along with search and general display retail media, is one of the fastest growing revenue streams in our forecast period.

5. Increasing speed of transition to out-of-home digital assets

The post-pandemic rise of out-of-home (OOH) media is a notable trend in our forecast period. Digitisation, improved measurement of audiences and population growth are the factors driving this trend. PwC forecasts that digital-out-of-home’s (DOOH) share of OOH market will increase from 74 percent in 2023 to 89 percent in 2028. This assists OOH’s expected growth in share of the total advertising market from 5.1 percent to 5.3 percent over the forecast period.

Programmatic DOOH (PDOOH) is a small but fast-growing method for buying DOOH, especially in retail media panels as it enables dynamic creative that changes with conditions such as time-of-day and weather.

Share of out-of-home (OOH) revenues by type 2023-2028

6. News media embracing artificial intelligence (AI)

Structural change in young consumers’ news habits3 and competition from social media platforms has led news publishers to manage margins more tightly for two decades now.

Personnel multi-tasking and cutbacks are levers used by management to deliver this discipline and now publishers have new technologies at their disposal in the form of GenAI.

In the first instance, GenAI tools are expected to enable journalists to repurpose content across different platforms with speed and ease. News publishers across Australia are setting up AI committees to determine policies and appropriate uses.

In May 2024, News Corp announced a global deal with AI company OpenAI, worth A$370 million, allowing the AI company to ‘learn’ from News Corp’s large archives of content.

News publishers have a strong imperative to accelerate the reinvention of their business models. PwC forecasts a decline for the sector’s revenues of -6.4 percent CAGR over the forecast period.

Total news media market by revenue stream (A$millions)

CAGR 2023-2028
6.1%
0.1%
-13.0%
-22.8%
7. Digital revenues are not yet offsetting declines in traditional revenues for television and radio broadcasters

Australian television and radio broadcasters have been slow to migrate audiences to their newer, digital and on-demand methods of delivery, constrained by concerns about cannibalising their traditional revenues. International competitors have demonstrated Australian consumers’ willingness to adopt new delivery methods for premium, internet delivered content.

PwC forecasts that Australian television and radio broadcasters will not make up declines in revenues on their traditional offerings over the forecast period, although the gap is closing. New products and services, including FAST channels (free, ad-supported television streamed over the open internet), better cross-platform audience measurement, digital ad insertion into linear ad breaks and new ways to monetise opted-in viewers and listeners directly, will contribute to broadcasters’ business model reinvention.

Total news media market by revenue stream (A$millions)

Forecast radio revenues for local broadcasters (A$millions)

Forecast television revenues for local broadcasters (A$millions)

Consumer behaviour perspective: Revenue trends

Watch

Watch

The ‘watch’ category contains numerous segments covering video consumption. We have split the graphs below to ease comprehension. The first graph shows ‘pay to watch’ revenues (SVOD, TVOD and cinema) while the second graph shows advertising-supported video services. In both categories, revenues reflect changing consumer behaviour.

Revenue trends for ‘pay to watch’ businesses diverge depending on whether the watch event happens outside or inside the home. Box office spend was cut catastrophically by the COVID-19 pandemic, while in-home subscription video on demand (SVOD) services grew steadily. However, a plateauing in online subscriptions may be occurring due to cost of living pressures. The 2023 Television and Media Survey of nearly 5,000 Australians, commissioned by the Department of Communications and conducted by the Social Research Centre, showed that the top reason for cancelling online subscriptions was cost4. In 2023, 65 percent of respondents reported watching an online service in the last week, compared to 66 percent in 20225.

Box office admissions, meanwhile, crept up by 0.3 percent in 2023, from 57.9 million in 2022 to 58.1 million6. New blockbuster content and enhanced theatrical experiences (e.g. seating and sound improvements) will assist box office revenue growth over the forecast period.

Total ‘Watch’ consumer spend by segment (A$millions)

CAGR 2023-2028
6.7%
3.9%
1.2%

Footnotes
Subscription video on demand revenues: consumer subscription fees for subscription video on demand (SVOD) services such as Stan, Netflix and Disney delivered through a browser, app or aggregator such as Apple TV or Hubbl.
Transactional video on demand revenues (TVOD): consumer spend on filmed entertainment content delivered via the internet that do not require a subscription including sell-through and rentals through the iTunes store or Amazon Prime.
Filmed entertainment revenues: includes box office (ticket sales) and cinema advertising revenues.

Advertising-supported ‘watch’ businesses demonstrate the clear shift by consumers towards on-demand content, delivered over the open internet. Online TV, comprising broadcast video on demand (BVOD) services plus advertising revenues from SVOD services’ new ad-tiers, is steadily becoming more popular. In 2023, 31 percent of surveyed Australians reported watching commercial online TV in the last week, up from 29 percent in 2022. Public broadcasters still offer the most popular free online TV services, with 34 percent of surveyed Australians reporting they watched one in the past week7.

However, traditional TV audiences are declining. In 2023, 51 percent of surveyed Australians reported watching a commercial free-to-air service in the past week, a decline from 61 percent in 20208.

Free video streaming services, such as YouTube and TikTok, have also enjoyed steady growth in audiences, with advertising revenues following. In 2023, 61 percent of surveyed Australians reported they had watched a free video streaming service in the past week, up from 54 percent in 20209. As a result, this sector is forecast to grow from A$5.2 billion in 2023 to A$7.7 billion in 2028, at a CAGR of 8.1 percent.

Total ‘Watch’ advertising revenue by segment (A$millions)

CAGR 2023-2028
8.1%
-5.9%
12.3%

Footnotes
Online TV advertising revenues: comprises BVOD advertising revenues (broadcaster video on demand, “catch up” services including 9Now, 7plus, 10Play and SBS on demand) and advertising revenues from streaming services (ad supported tiers of services including Kayo, Binge & Netflix).
Video advertising revenues: video advertising delivered via the internet including YouTube, Instagram and TikTok.
Traditional TV revenues: advertising generated by free-to-air networks through terrestrial transmission and consumer spend on premium subscription television services (e.g. Foxtel cable/satellite and Fetch) characterised by linear channels and a box that records content.

Read

Read

Like ‘watch’, the ‘read’ category is large and we have split it into its consumer and advertising components. Consumer revenues for books, news media and magazines continue to be challenged over the forecast period as ubiquitous video dominates media consumption. Looking at the subcategories within each segment, we see interesting stories emerge. Electronic books are steady at 25 percent of total book revenues over the forecast period. Children’s, large format, premium and reader’s fondness for a physical, sharable book keep printed publications sustained. 

Print news media and print magazine circulation revenues are expected to decline over the forecast period as competition from free sources (including brand-funded magazines) and social media intensifies. Whilst digital news media and magazine circulation revenues are expected to grow to A$690 million in 2028 by a CAGR of 6.1 percent and 4.6 percent respectively, this growth is not expected to offset the declines experienced by print formats. Increasing engagement with paid subscribers will be an important imperative for news and magazine publishers over the forecast period.

Total ‘Read’ consumer spend by segment (A$millions)

CAGR 2023-2028
0.6%
-6.0%
-5.1%

Footnotes 
Consumer book sales: sale of print/audio books and ebooks for the consumer and education markets.
Newspaper circulation revenues: sale of physical and digital newspapers.
Magazine circulation revenues: sale of physical and digital magazines.

The ad-supported part of the ‘read’ category comprises text based digital ads – search, classifieds and non-video general display – as well as out-of-home revenues – digital and static – and news media and magazines’ advertising revenues, both print and digital.

The ‘big gorilla’ remains in search, now bolstered by the rise of search activity on retailers’ e-commerce sites, such as Amazon and online stores for local retailers including Coles and Woolworths. These advertisements leverage the rich consumer behavioural data collected from loyalty programs and provide direct and timely feedback on the effectiveness of campaigns which is highly valued by advertisers. Retail paid search advertising’s share of total paid search advertising up to 7.8 percent, A$529 million, in 2023. We expect retail paid search to grow by 23 percent CAGR to reach A$1.5 billion by 2028. At that time, it will represent a 14.6 percent share of total search revenues.

Due to the prominence of video consumption, non-video online advertising (general display) is expected to decline over the forecast period by a 5.6 percent CAGR to A$1.9 billion in 2028. For the same reasons, news media and magazine advertising revenues are also expected to decline, by -6.3 percent CAGR to A$788 million in 2028.

Out-of-home media, addressed previously in this report, will be supported by population growth, post-pandemic outdoor activities and travel, improved measurement and increasing digitisation over the forecast period, achieving a growth rate of 4.5 percent CAGR and revenues of A$1.5 billion in 2028.

Total ‘Read’ advertising revenue by segment (A$millions)

CAGR 2023-2028
8.6%
3.2%
-5.5%
4.5%
-6.3%

Footnotes
Out of home advertising revenues: advertising expenditure on outdoor media, both static and digital. Categories include billboards, street furniture (e.g. bus shelters), transit, retail, place- based media and sports arenas.
Search advertising revenues: revenues from placing ads on web pages that show results of search engine queries. Includes both retail and traditional platforms.
Classified advertising revenues: advertising posted online in a categorical listing of products or services. A fee is paid by an advertiser to display an ad or listing around a specific vertical such as automotive, recruiting or real estate.
Non-video general display advertising revenues: revenues from traditional non-video ads placed on a web page including banner ads and branded content/native advertising. Includes both retail and traditional platforms and other internet advertising formats (affiliates, rich media and email).
Newspaper and magazine advertising revenues: Includes both physical and digital newspaper and magazine advertising streams (as well as newspaper inserted magazines NIMs).

Listen

Listen

The ‘listen’ category is a combination of advertising and consumer spending, comprising radio and podcast advertising, and consumers’ spending on music through a variety of means – online subscription services (e.g. Spotify), download-to-own digital music (e.g. through iTunes), physical music such as records and CDs (although these are marginal now) or live concert tickets.

Radio has always benefited from its ‘companion’ status, a hands-and-eyes-free media that could be played while consumers did other things, even at work. It’s free, and that has added to its broad appeal. Radio’s audiences are still large, however, they are declining. The Australian and Media Authority’s survey of Australian watch and listening habits showed that at June 2023, over the previous seven days, 69 percent of Australians listened to the radio. This was a decline from 75 percent in 2022. PwC forecasts that traditional radio revenues will follow the audience trend, declining by a -8.0 percent CAGR to reach revenues of A$744 million in 2028.

Some of the change can be explained by the growth in paid online music subscriptions. Newer entrants such as Apple Music, Amazon Music Prime and YouTube Music Premium have helped grow the market. PwC forecasts digital music streaming revenues will grow from A$635 million in 2023 to A$900 million in 2028, a CAGR of 7.2 percent.

Total ‘Listen’ revenue by segment (A$millions)
CAGR 2023-2028
4.1%
7.2%
-8.0%
20.0%

Footnotes
Music spend: Includes live music tickets, live music sponsorship revenue and consumer spend on “owned” physical and digital recorded music.
Radio advertising revenues: advertising delivered on terrestrial and internet radio.
Podcast advertising revenues: revenues from advertising delivered throughout podcasts.
Digital music streaming revenues: includes both consumer spend to access music & podcasts on streaming services and revenue from advertising delivered on music streaming services.

Play

Play

The ‘play’ category comprises the multiple revenue streams attached to interactive games – consumer spending, advertising and esports, i.e. organised digital games competitions, both online and offline. The interactive Gaming and Entertainment Association (iGEA) reports that 81 percent of Australians now play digital video games, up from 67 percent in 2022, and that 48 percent of Australian players are female11.

The growth in ‘play’ revenues follows this pattern. Traditional consumer spending on video game software and services has been reinforced by the growing popularity of social and casual gaming, conducted largely on a mobile phone, and also by the availability of digital games subscriptions and additional downloadable content via online stores like Steam and Xbox Games Store. 

Advertising revenue in digital games is another growing segment of ‘play’. In-app advertising and integrated advertising (equivalent to product placement within a game scene) are expected to increase by 7.6 percent CAGR to reach A$2.1 billion by 2028.

Another bright note is the growth of the Australian games production sector. Of approximately A$4 billion in revenues in 2023, A$345.5 million is attributable to games developed in Australian studios, an increase of 21 percent on the previous year12. The growth in income for Australian developers contributed to an increase in full time employees working in Australian game development studios to A$2,458 million, a 17% increase on the previous year13.

Total ‘Play’ revenue by segment (A$millions)
CAGR 2023-2028
2.6%
7.6%
10.1%

Footnotes
Interactive games consumer revenues: includes consumer spend on PC (physical and digital), console (physical and digital), online (massively multiplayer online MMO/social games) and mobile gaming (casual games played on a smartphone or tablet including free games with in-app purchasing).
In-app games advertising revenues: revenue generated from the publishing of advertising within games apps.
Esports revenues: comprises both consumer and advertiser spending on esports, defined as organised video games competitions both online and offline, from one- off events to organised leagues.

Access

Access

The enabler of digital entertainment and media content and services - internet access - is by far the largest segment in our Entertainment & Media Outlook, representing 59.7 percent of total consumer revenues in 2023. Forecast revenues are flat however, as retail service providers and mobile network operators compete to offer highly attractive deals to price sensitive customers. 

PwC expects that fixed service revenues will grow at a 0.9 percent CAGR to reach A$9.3 billion and mobile service revenues will grow at a 1.7 percent CAGR to reach A$15.3 billion by 2028.

Continued consolidation amongst telecommunication service providers is likely to occur over the forecast period, as well as concerted efforts at business model reinvention.

Total ‘Internet access’ revenue by segment (A$millions)
CAGR 2023-2028
1.7%
0.9%

Footnotes
Fixed service revenue: revenues generated by fixed voice, fixed broadband access, and value-added services delivered to residential and enterprise customers by communications service providers.
Mobile service revenue: revenue from the provision of subscriber voice and non-voice services, including roaming charges and net interconnection revenue. 

Conclusion

The results for 2023 show it's been a tough year for the entertainment and media sector and the modest forecasts show the cost of living crisis will continue to pinch growth. However, some sectors have held up well and continue to grow through innovation to meet the needs of the evolving consumer behaviour. Conversely, others continue to face challenges that we have been highlighting for some time in the Outlook. 

It's clear the industry is being disrupted and continues to be transformed by innovations in technology, supporting the continued shift in consumer behaviour onto digital platforms and channels. Competition for consumers and advertising dollars is intensifying. Business model reinventions are resulting in millions of dollars being redistributed across the industry and in some circumstances, the creation of new revenue streams. However, our research suggests that many traditional organisations are finding it challenging to achieve business model reinvention and drive growth from these new revenue streams. We believe part of the answer could lie in the approach these companies are taking to strategic risk taking, and in particular, how this can be an enabler to business model reinvention.

In this year’s report we explore these topics further in our two special features.

References

1 PwC CEO Survey 2024 Australian Insights
2 arts.gov.au/funding-and-support/tax-rebates-film-and-television-producers
3 ACMA’s “How We Access News” report, 2023 reported that 46 percent of 18-24 year olds nominated social media as their main source of news, up from 28 percent in 2022. 31 percent of this cohort cited celebrities and social media influencers as sources of their news content
4 2023 Television and media Survey, Department of Communications, 4 June 2024
5 2023 Television and media Survey, Department of Communications, 4 June 2024
6 screenaustralia.gov.au/fact-finders/cinema/industry-trends/box-office
7 2023 Television and media Survey, Department of Communications, 4 June 2024
8 2023 Television and media Survey, Department of Communications, 4 June 2024
9 2023 Television and media Survey, Department of Communications, 4 June 2024
10 ACMA “Communications and media in Australia: Trends and developments in viewing and listening 2022–23”. Radio includes FM, AM, DAB+
11 Australia Plays 2023, iGEA
12 iGEA Australian Game Development Industry Snapshot FY2023
13 iGEA Australian Game Development Industry Snapshot FY2023

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Australian Entertainment & Media Outlook 2024-2028

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Louise King

Louise King

Partner, Technology, Media and Telecommunications (TMT) and NEDs Many Hats program, PwC Australia

Tel: +61 2 8266 0569

Laurence Dell

Laurence Dell

Partner, Customer Transformation and Telecommunications Sector Lead, PwC Australia

Tel: +61 413 919 944

Samantha Johnson

Samantha Johnson

Partner, Assurance, PwC Australia

Tel: 61 2 8266 7458

Juliet Hardman

Juliet Hardman

Director, Assurance, PwC Australia

Tel: +61 2 8266 0823

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