Shock-take is a game we produced for a retail innovation event. The game was created for the purpose of selling a new RFID-based technology that tracks the inventory of store stock. The player scans items that the store owner throws at them, and the number of scanned items contributed to your score. However, at the end of the game, the RFID scanner would scan everything and beat the player, showing that the RFID system was considerably more effective than scanning items manually.
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